Last edited by Voodookree
Sunday, July 26, 2020 | History

3 edition of Newsgames found in the catalog.

Newsgames

Ian Bogost

Newsgames

journalism at play

by Ian Bogost

  • 395 Want to read
  • 28 Currently reading

Published by MIT Press in Cambridge, Mass .
Written in English

    Subjects:
  • Online journalism,
  • Interactive multimedia,
  • Video games

  • About the Edition

    Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of Newsgames propose a new way of doing good journalism: videogames. Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interactive models; journalism as game involves more than just revisiting old forms of news production. The book describes newsgames that can persuade, inform, and titillate; make information interactive; re-create a historical event; put news content into a puzzle; teach journalism; and build a community. Wired magazine"s game Cutthroat Capitalism, for example, explains the economics of Somali piracy by putting the player in command of a pirate ship, offering choices for hostage negotiation strategies. And Powerful Robot"s game September 12th offers a model for a short, quickly produced, and widely distributed editorial newsgame. Videogames do not offer a panacea for the ills of contemporary news organizations. But if the industry embraces them as a viable method of doing journalism--not just an occasional treat for online readers--newsgames can make a valuable contribution.

    Edition Notes

    Includes bibliographical references (p. [205]-223) and index.

    StatementIan Bogost, Simon Ferrari, and Bobby Schweizer
    ContributionsFerrari, Simon, Schweizer, Bobby
    Classifications
    LC ClassificationsGV1469.3 .B64 2010
    The Physical Object
    Pagination235 p. :
    Number of Pages235
    ID Numbers
    Open LibraryOL24815729M
    ISBN 100262014874
    ISBN 109780262014878
    LC Control Number2010011990
    OCLC/WorldCa606234291

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    How To Do Things With Videogames is a lightning fast read and the book’s success is largely due to both brevity and charm. As a topical ‘scan’ of an entire medium, the undertaking is noteworthy for clearly articulating down to earth approaches for reconsidering the politics and experience of ://   An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties. Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact with those systems and form judgments


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Newsgames by Ian Bogost Download PDF EPUB FB2

Reviews. Newsgames pushes the profession to think differently about how current events can be turned into systems of scenarios and variables, instead of mere stories. Alyssa Abkowitz. Columbia Journalism Review.

In their well-researched and intriguing new book Newsgames: Journalism at Play, Ian Bogost, Simon Ferrari and Bobby Schweizer examine the practice of fusing gaming with   Newsgames book.

Read 5 reviews from the world's largest community for readers. How videogames offer a new way to do lism has Newsgames book This book is available in digital or physical format.

Buy from Amazon. Newsgames offers a broad and comprehensive look at the past, present, and future uses of videogames in journalism. Co-authored with Simon Ferrari and Bobby Schweizer. Journalism has embraced digital media in its struggle to   The authors of Newsgames book propose a new way of doing good journalism: videogames.

Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interactive models; journalism as game involves more than just revisiting old forms of news :// NewsGames - Applied General Theory of Games Based News: Creating the foundations narratives of a new Online Journalism Model (Theories of NewsGames Book 2) - Kindle edition by Seabra, Geraldo A., Santos, Luciene A.

Download it once and read it on your Kindle device, PC, phones or tablets. Use features like bookmarks, note taking and highlighting while reading NewsGames - Applied General  › Kindle Store › Kindle eBooks › Humor & Entertainment.

This e-book is the second of four volumes of the series Theories of NewsGames authored by journalist Geraldo A. Seabra and Luciene A. Santos. The didactic title, the material was subdivided into four parts - research, narrative, mechanics and social impact.

In it was released the 1st volume of research: 'The Odyssey to NewsGames - A Newsgames pushes the profession to think differently about how current events can be turned into systems of scenarios and variables, instead of mere stories. ―Alyssa Abkowitz, Columbia Journalism Review In their well-researched and intriguing new book Newsgames: Journalism at Play, Ian Bogost, Simon Ferrari and Bobby Schweizer examine the practice of fusing gaming with  › Books › Reference › Writing, Research & Publishing Guides.

This e-book 'NewsGames - Applied General Theory of Games Based News: creating the foundations narratives of a new Online Journalism Model' is the second of four volumes of the series Theories of NewsGames authored by journalist Geraldo A.

Seabra and Luciene A. Santos. The didactic title, the material was subdivided into four parts - research, narrative, mechanics and social :// Read the most authoritative, up-to-date news and headlines from the video games and entertainment industry at GameSpot Jimmie Weis is on Facebook.

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Rather than trying to compete in a crowded field of multitasking smart devices, it instead helps you disconnect from tech by providing access to millions of books in an amazingly book-like :// Newsgames are computer games used to participate in the public sphere with the intention of explaining or commenting on current news.

The paper provides a set of concepts for analyzing newsgames, based on public service theory. The paper expands this analytical approach with a reflection on game design methodologies for creating ://   Raina Telgemeier.

Raina Telgemeier is the #1 New York Times bestselling creator of Smile and Sisters, which are both graphic memoirs based on her childhood. Smile has appeared on the New York Times bestseller list for more than four years, and received an Eisner Award for Best Publication for Teens as well as a Boston Globe-Horn Book :// GameSpot is the world's largest source for PS4, Xbox One, PS3, XboxWii U, PS Vita, Wii PC, 3DS, PSP, DS, video game news, reviews, previews, trailers Games & Extras.

Find Warriors games, extras, activities, and Erin Hunter author videos. Warriors Games. Warriors Videos. Warriors Quizzes. Warriors App Show Menu: Online Library 24/7 Online Library 24/7 Teens' Online Library Kids' Online Library Online Library Help eBooks   A list of recent newsgames. Updated 18 October I’ve written previously about how games can help journalism find new ways to make people care about the news beyond the personal relevance and utility of information.

I’ve been keeping an eye out for examples of newsgames ever since we started making The Uber Game in earlyand am really glad to see this becoming. Location about Los Altos Library. All SCCLD Libraries are temporarily closed. Do NOT return library materials until the library reopensThere will be no late fines on items ://Book review of Bogost et al's Newsgames: Journalism at play, which explores the potential to harness a new medium for journalism to provide a richer experience than that  › Home › Library.Games.

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